Merge branch 'master' of https://gitlab.com/ceda_ei/Quadnite-Bot
This commit is contained in:
@@ -8,8 +8,9 @@ const feedback = require("./feedback");
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const media_wiki = require("./media_wiki");
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const info = require("./info");
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const expand = require("./expand");
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const roleplay = require("./roleplay");
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module.exports = (bot, [ questions, kys, insults, commands_list, words ], feedback_id, axios) => {
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module.exports = (bot, [ questions, kys, insults, commands_list, words, roleplay_data ], feedback_id, axios) => {
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bot.command("question", (ctx) => ctx.reply(random(questions)()));
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bot.command("word", (ctx) => ctx.reply(random(words)()));
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@@ -32,7 +33,7 @@ module.exports = (bot, [ questions, kys, insults, commands_list, words ], feedba
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});
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bot.command("commands", (ctx) => ctx.reply(commands_list.join("\n")));
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bot.command("commands", (ctx) => ctx.reply(commands_list.join("\n"), {parse_mode: "html"}));
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bot.command("is", (ctx) => ctx.reply(is(random)(ctx)));
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bot.command("are", (ctx) => ctx.reply(is(random)(ctx)));
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bot.command("can", (ctx) => ctx.reply(is(random)(ctx)));
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@@ -63,4 +64,8 @@ module.exports = (bot, [ questions, kys, insults, commands_list, words ], feedba
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bot.command("expand", (ctx) => ctx.reply(expand(words)(ctx)));
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bot.command("start", (ctx) => ctx.reply("Hi! I'm Octanite. Sibling of @quadnite_bot. My creator @ceda_ei created me as 'another option' to users who want the bot in their groups to have privacy mode enabled. \n\nPrivacy mode? Wut is that?\n- Well basically disabling privacy mode enables a bot to read all the messages. @quadnite_bot has that disabled. Enabling privacy mode causes the bot to not recieve messages at some times. To circumvet that, you need to append @octanite_bot to your commands or simply use @quadnite_bot. \n\n[P.S. - My creator doesn't store any messages or personal data. It's safe to use any of the two bots.]\nTo give feedback, use /feedback"));
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// Add all roleplay commands
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Object.keys(roleplay_data).map(command =>
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bot.command(command, ctx => roleplay(roleplay_data[command].forms, roleplay_data[command].gifs)(ctx)));
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};
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40
commands/roleplay.js
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40
commands/roleplay.js
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@@ -0,0 +1,40 @@
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function joinUsers(users) {
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if (users.length == 1)
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return users[0];
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return users.slice(0, users.length - 1).join(", ")
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+ ` and ${users[users.length - 1]}`;
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}
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module.exports = (forms, gifs) => (ctx) => {
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const gif = gifs[Math.floor(Math.random() * gifs.length)];
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const message = ctx.message.text.replace(/^[^ ]+\s*/, "")
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.match(/^((@\w+(\s+|$))*)(.*)/);
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const users = message[1].trim().split(" ").filter(i => i.length);
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const reason = message[4];
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let reply = "";
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const from = ctx.message.from;
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const user = from.username ? "@" + from.username : from.first_name;
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if (users.length > 0 && reason.length > 0)
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reply = forms.both
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.replace("{}", user)
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.replace("{}", joinUsers(users))
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.replace("{}", reason);
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else if (users.length > 0)
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reply = forms.others
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.replace("{}", user)
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.replace("{}", joinUsers(users));
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else if (reason.length > 0)
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reply = forms.reason
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.replace("{}", user)
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.replace("{}", reason);
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else
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reply = forms.none
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.replace("{}", user);
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ctx.replyWithAnimation(gif, {caption: reply});
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};
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