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9b41271e85
...
bbc7a7d398
3
bot.js
3
bot.js
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@ -3,7 +3,6 @@ const { BOT_API_KEY, FEEDBACK_ID } = process.env;
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const fs = require("fs").promises;
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const commands = require("./commands");
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const axios = require("axios");
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const roleplay = require("./roleplay.json");
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const bot = new Telegraf(BOT_API_KEY);
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bot.catch((err) => console.log(err));
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@ -21,6 +20,6 @@ const data = [
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Promise.all(data)
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.then(data =>
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commands(bot, [...data, roleplay], FEEDBACK_ID, axios));
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commands(bot, data, FEEDBACK_ID, axios));
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bot.launch();
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@ -8,9 +8,8 @@ const feedback = require("./feedback");
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const media_wiki = require("./media_wiki");
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const info = require("./info");
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const expand = require("./expand");
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const roleplay = require("./roleplay");
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module.exports = (bot, [ questions, kys, insults, commands_list, words, roleplay_data ], feedback_id, axios) => {
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module.exports = (bot, [ questions, kys, insults, commands_list, words ], feedback_id, axios) => {
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bot.command("question", (ctx) => ctx.reply(random(questions)()));
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bot.command("word", (ctx) => ctx.reply(random(words)()));
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@ -33,7 +32,7 @@ module.exports = (bot, [ questions, kys, insults, commands_list, words, roleplay
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});
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bot.command("commands", (ctx) => ctx.reply(commands_list.join("\n"), {parse_mode: "html"}));
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bot.command("commands", (ctx) => ctx.reply(commands_list.join("\n")));
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bot.command("is", (ctx) => ctx.reply(is(random)(ctx)));
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bot.command("are", (ctx) => ctx.reply(is(random)(ctx)));
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bot.command("can", (ctx) => ctx.reply(is(random)(ctx)));
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@ -64,8 +63,4 @@ module.exports = (bot, [ questions, kys, insults, commands_list, words, roleplay
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bot.command("expand", (ctx) => ctx.reply(expand(words)(ctx)));
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bot.command("start", (ctx) => ctx.reply("Hi! I'm Octanite. Sibling of @quadnite_bot. My creator @ceda_ei created me as 'another option' to users who want the bot in their groups to have privacy mode enabled. \n\nPrivacy mode? Wut is that?\n- Well basically disabling privacy mode enables a bot to read all the messages. @quadnite_bot has that disabled. Enabling privacy mode causes the bot to not recieve messages at some times. To circumvet that, you need to append @octanite_bot to your commands or simply use @quadnite_bot. \n\n[P.S. - My creator doesn't store any messages or personal data. It's safe to use any of the two bots.]\nTo give feedback, use /feedback"));
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// Add all roleplay commands
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Object.keys(roleplay_data).map(command =>
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bot.command(command, ctx => roleplay(roleplay_data[command].forms, roleplay_data[command].gifs)(ctx)));
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};
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@ -1,40 +0,0 @@
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function joinUsers(users) {
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if (users.length == 1)
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return users[0];
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return users.slice(0, users.length - 1).join(", ")
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+ ` and ${users[users.length - 1]}`;
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}
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module.exports = (forms, gifs) => (ctx) => {
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const gif = gifs[Math.floor(Math.random() * gifs.length)];
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const message = ctx.message.text.replace(/^[^ ]+\s*/, "")
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.match(/^((@\w+(\s+|$))*)(.*)/);
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const users = message[1].trim().split(" ").filter(i => i.length);
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const reason = message[4];
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let reply = "";
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const from = ctx.message.from;
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const user = from.username ? "@" + from.username : from.first_name;
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if (users.length > 0 && reason.length > 0)
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reply = forms.both
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.replace("{}", user)
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.replace("{}", joinUsers(users))
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.replace("{}", reason);
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else if (users.length > 0)
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reply = forms.others
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.replace("{}", user)
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.replace("{}", joinUsers(users));
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else if (reason.length > 0)
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reply = forms.reason
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.replace("{}", user)
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.replace("{}", reason);
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else
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reply = forms.none
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.replace("{}", user);
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ctx.replyWithAnimation(gif, {caption: reply});
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};
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@ -1,61 +1,24 @@
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<b>Random</b>
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coin - Tosses a coin
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wiki - Search Wikipedia
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arch_wiki - Search the Arch wiki
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kys - Kill yourself
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insult - As expected, insults
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<b>Wordplay</b>
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question - Get a random question
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word - Get a random word
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words - Get n random words
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kys - Kill yourself
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coin - Tosses a coin
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wiki - Search Wikipedia
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arch_wiki - Search the Arch wiki
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insult - As expected, insults
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weebify - Weebifies the given text
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absurdify - mAke tExT aBSUrd
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expand - Expands a given abbreviation
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<b>Ask a question</b>
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<code>
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is are can
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will did shall
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was do does
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should
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</code>
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<b>Roleplay</b>
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<code>
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angry bite
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blush bored
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bonk boop
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chase cheer
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cringe cry
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cuddle dab
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dance die
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eat facepalm
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feed glomp
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happy hate
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holdhands hide
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highfive hug
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kill kiss
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laugh lick
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love lurk
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nervous no
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nom nuzzle
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panic pat
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peck poke
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pout run
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shoot shrug
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sip slap
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sleep snuggle
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stab tease
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think thumbsup
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tickle triggered
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twerk wag
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wave wink
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yes
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</code>
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<b>Miscallenous</b>
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is - Is <your question>
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are - Are <your question>
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can - Can <your question>
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will - will <your question>
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shall - shall <your question>
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was - Was <your question>
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do - Do <your question>
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does - Does <your question>
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did - Did <your question>
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should - Should <your question>
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help - Need help? Go here
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feedback - Send feedback, suggestion for kys, insult text
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rate - Rate me on TGDR
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expand - Expands a given abbreviation
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1150
roleplay.json
1150
roleplay.json
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