Add emojis to main menu.
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parent
2fd5804e87
commit
93aaebf655
24
bot.py
24
bot.py
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@ -28,8 +28,8 @@ def start(bot, update):
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text = f"Hello {name}!\n" + \
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"Welcome to Questable. To get started, check /help."
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custom_keyboard = [
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['Add Quest', 'Add Side Quest'],
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['List Quests', 'List Side Quests']
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['❇️ Add Quest', '📯 Add Side Quest'],
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['📜 List Quests', '📃 List Side Quests']
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]
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
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@ -163,8 +163,8 @@ def send_status(bot, update, player, prefix=""):
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f'{total_side_quests}\n')
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chat_id = update.message.chat_id
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custom_keyboard = [
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['Add Quest', 'Add Side Quest'],
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['List Quests', 'List Side Quests']
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['❇️ Add Quest', '📯 Add Side Quest'],
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['📜 List Quests', '📃 List Side Quests']
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]
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup,
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@ -272,8 +272,8 @@ def mark_as_done(bot, update, player, qid, type):
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send_status(bot, update, player, f"<b>🌟 Earned {points} XP</b>\n\n")
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chat_id = update.message.chat_id
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custom_keyboard = [
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['Add Quest', 'Add Side Quest'],
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['List Quests', 'List Side Quests']
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['❇️ Add Quest', '📯 Add Side Quest'],
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['📜 List Quests', '📃 List Side Quests']
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]
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_animation(chat_id=chat_id, animation=random.choice(config.gifs),
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@ -344,8 +344,8 @@ def help_command(bot, update, db):
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drop_state(bot, update, player)
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chat_id = update.message.chat_id
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custom_keyboard = [
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['Add Quest', 'Add Side Quest'],
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['List Quests', 'List Side Quests']
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['❇️ Add Quest', '📯 Add Side Quest'],
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['📜 List Quests', '📃 List Side Quests']
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]
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text = ("*Questable Bot*\n\nQuestable is an RPG-like bot for maintaining "
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"events in real life. _Main Tasks_ are _Quests_ while _other "
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@ -382,13 +382,13 @@ def message_handling(bot, update, db):
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# eqd / esqd: Edit Quest / Side Quest Difficulty
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if state["state"] == "none":
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if text == "add quest":
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if text == "add quest" or text == "❇️ add quest":
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add_quest(bot, update, player)
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elif text == "add side quest":
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elif text == "add side quest" or text == "📯 add side quest":
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add_quest(bot, update, player, "side_quest")
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elif text == "list quests":
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elif text == "list quests" or text == "📜 list quests":
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list_quests(bot, update, player, "quest")
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elif text == "list side quests":
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elif text == "list side quests" or text == "📃 list side quests":
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list_quests(bot, update, player, "side_quest")
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else:
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drop_state(bot, update, player)
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