Merge branch 'v2'

This commit is contained in:
Ceda EI 2019-03-19 18:26:31 +05:30
commit a23f1499ec
6 changed files with 575 additions and 76 deletions

159
bot.py Normal file → Executable file
View File

@ -10,6 +10,7 @@ from telegram.ext import Updater, CommandHandler, MessageHandler, Filters, \
import signal import signal
import sys import sys
import re import re
import button_groups
try: try:
import config import config
@ -28,16 +29,15 @@ def escape_html(message):
def start(bot, update): def start(bot, update):
chat_id = update.message.chat_id chat_id = update.message.chat_id
if update.message.chat.type == "private":
name = str(update.message.from_user.first_name) name = str(update.message.from_user.first_name)
if update.message.from_user.last_name: if update.message.from_user.last_name:
name += " " + str(update.message.from_user.last_name) name += " " + str(update.message.from_user.last_name)
else:
name = update.message.chat.title
text = f"Hello {name}!\n" + \ text = f"Hello {name}!\n" + \
"Welcome to Questable. To get started, check /help." "Welcome to Questable. To get started, check /help."
custom_keyboard = [ custom_keyboard = button_groups.main
['❇️ Add Quest', '📯 Add Side Quest'],
['📜 List Quests', '📃 List Side Quests'],
['🏅 Player Status']
]
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup) bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
@ -68,7 +68,10 @@ def add_quest(bot, update, player, type="quest"):
chat_id = update.message.chat_id chat_id = update.message.chat_id
text = ("What shall the name of " + text = ("What shall the name of " +
{"quest": "Quest", "side_quest": "Side Quest"}[type] + " be?") {"quest": "Quest", "side_quest": "Side Quest"}[type] + " be?")
if update.message.chat.type == "private":
reply_markup = telegram.ReplyKeyboardRemove() reply_markup = telegram.ReplyKeyboardRemove()
else:
reply_markup = telegram.ForceReply()
bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup) bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
@ -87,7 +90,7 @@ def add_name(bot, update, player, type, qid):
chat_id = update.message.chat_id chat_id = update.message.chat_id
text = "How difficult is it?" text = "How difficult is it?"
custom_keyboard = [["📙 Low", "📘 Medium", "📗 High"]] custom_keyboard = button_groups.difficulty
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup) bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
@ -118,7 +121,7 @@ def add_diff(bot, update, player, type, qid):
x.update_db() x.update_db()
text = "How important is it?" text = "How important is it?"
custom_keyboard = [["🔹 Low", "🔸 Medium", "🔺 High"]] custom_keyboard = button_groups.importance
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup) bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
@ -154,9 +157,12 @@ def add_imp(bot, update, player, type, qid):
def send_status(bot, update, player, prefix=""): def send_status(bot, update, player, prefix=""):
if update.message.chat.type == "private":
name = str(update.message.from_user.first_name) name = str(update.message.from_user.first_name)
if update.message.from_user.last_name: if update.message.from_user.last_name:
name += " " + str(update.message.from_user.last_name) name += " " + str(update.message.from_user.last_name)
else:
name = update.message.chat.title
name = escape_html(name) name = escape_html(name)
points = player.get_points() points = player.get_points()
total_quests = len(player.get_quests(None)) total_quests = len(player.get_quests(None))
@ -170,11 +176,7 @@ def send_status(bot, update, player, prefix=""):
f'<b>💠 Side Quests:</b> {completed_side_quests}/' f'<b>💠 Side Quests:</b> {completed_side_quests}/'
f'{total_side_quests}\n') f'{total_side_quests}\n')
chat_id = update.message.chat_id chat_id = update.message.chat_id
custom_keyboard = [ custom_keyboard = button_groups.main
['❇️ Add Quest', '📯 Add Side Quest'],
['📜 List Quests', '📃 List Side Quests'],
['🏅 Player Status']
]
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup, bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup,
parse_mode="HTML") parse_mode="HTML")
@ -246,13 +248,7 @@ def quest(bot, update, player, qid, type):
elif x.state == 0: elif x.state == 0:
state = {"quest": "eq", "side_quest": "esq"}[type] state = {"quest": "eq", "side_quest": "esq"}[type]
player.set_state(state, qid) player.set_state(state, qid)
custom_keyboard = [ custom_keyboard = button_groups.quests(type)
["✅ Mark as done"],
["📝 Edit Name", "⚠️ Change Priority"],
["📚 Change Difficulty", "🗑 Delete " +
{"quest": "Quest", "side_quest": "Side Quest"}[type]],
["⬅️ Back"]]
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
chat_id = update.message.chat_id chat_id = update.message.chat_id
bot.send_message(chat_id=chat_id, text=text, parse_mode="HTML", bot.send_message(chat_id=chat_id, text=text, parse_mode="HTML",
@ -260,7 +256,7 @@ def quest(bot, update, player, qid, type):
def quest_handling(bot, update, db): def quest_handling(bot, update, db):
text = update.message.text.lower().split("_") text = update.message.text.lower().split("@")[0].split("_")
chat_id = update.message.chat_id chat_id = update.message.chat_id
player = questable.player(db, chat_id) player = questable.player(db, chat_id)
drop_state(bot, update, player) drop_state(bot, update, player)
@ -287,11 +283,7 @@ def mark_as_done(bot, update, player, qid, type):
player.set_state('none', 0) player.set_state('none', 0)
send_status(bot, update, player, f"<b>🌟 Earned {points} XP</b>\n\n") send_status(bot, update, player, f"<b>🌟 Earned {points} XP</b>\n\n")
chat_id = update.message.chat_id chat_id = update.message.chat_id
custom_keyboard = [ custom_keyboard = button_groups.main
['❇️ Add Quest', '📯 Add Side Quest'],
['📜 List Quests', '📃 List Side Quests'],
['🏅 Player Status']
]
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_animation(chat_id=chat_id, animation=random.choice(config.gifs), bot.send_animation(chat_id=chat_id, animation=random.choice(config.gifs),
reply_markup=reply_markup) reply_markup=reply_markup)
@ -365,17 +357,15 @@ def drop_state(bot, update, player):
x = questable.get_side_quest(player.DB, player.CHAT_ID, state["extra"]) x = questable.get_side_quest(player.DB, player.CHAT_ID, state["extra"])
x.delete_from_db() x.delete_from_db()
player.set_state('none', 0) player.set_state('none', 0)
else:
player.set_state('none', 0)
def help_command(bot, update, db): def help_command(bot, update, db):
player = questable.player(db, update.message.chat_id) player = questable.player(db, update.message.chat_id)
drop_state(bot, update, player) drop_state(bot, update, player)
chat_id = update.message.chat_id chat_id = update.message.chat_id
custom_keyboard = [ custom_keyboard = button_groups.main
['❇️ Add Quest', '📯 Add Side Quest'],
['📜 List Quests', '📃 List Side Quests'],
['🏅 Player Status']
]
text = ("*Questable Bot*\n\nQuestable is an RPG-like bot for maintaining " text = ("*Questable Bot*\n\nQuestable is an RPG-like bot for maintaining "
"events in real life. _Main Tasks_ are _Quests_ while _other " "events in real life. _Main Tasks_ are _Quests_ while _other "
"tasks_ are _Side Quests._ You can use the bot to maintain a " "tasks_ are _Side Quests._ You can use the bot to maintain a "
@ -396,11 +386,7 @@ def rate_command(bot, update, db):
player = questable.player(db, update.message.chat_id) player = questable.player(db, update.message.chat_id)
drop_state(bot, update, player) drop_state(bot, update, player)
chat_id = update.message.chat_id chat_id = update.message.chat_id
custom_keyboard = [ custom_keyboard = button_groups.main
['❇️ Add Quest', '📯 Add Side Quest'],
['📜 List Quests', '📃 List Side Quests'],
['🏅 Player Status']
]
text = ("[Vote for us on Telegram Directory!](https://t.me/tgdrbot?" text = ("[Vote for us on Telegram Directory!](https://t.me/tgdrbot?"
"start=questable_bot)\n\n" "start=questable_bot)\n\n"
"Telegram Directory is a website that helps you discover top " "Telegram Directory is a website that helps you discover top "
@ -410,6 +396,56 @@ def rate_command(bot, update, db):
reply_markup=reply_markup) reply_markup=reply_markup)
def tokens(bot, update):
custom_keyboard = button_groups.tokens
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
reply_text = ("Tokens are used to authenticate external "
"applications. This only provides access to "
"Questable data.")
bot.send_message(chat_id=update.message.chat_id, text=reply_text,
reply_markup=reply_markup)
def add_token(bot, update, player):
custom_keyboard = button_groups.main
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
if len(player.get_tokens()) < 3:
reply_text = player.add_token()
else:
reply_text = "Maximum number of tokens reached."
bot.send_message(chat_id=player.CHAT_ID, text=reply_text,
reply_markup=reply_markup)
def delete_token(bot, update, player):
tokens = player.get_tokens()
custom_keyboard = list(map(lambda x: [x], tokens))
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
reply_text = "Choose token to remove."
player.set_state("rt")
bot.send_message(chat_id=update.message.chat_id, text=reply_text,
reply_markup=reply_markup)
def delete_token_rt(bot, update, player):
player.delete_token(update.message.text.lower())
custom_keyboard = button_groups.main
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
reply_text = "Token has been removed."
player.set_state("none")
bot.send_message(chat_id=player.CHAT_ID, text=reply_text,
reply_markup=reply_markup)
def list_tokens(bot, update, player):
custom_keyboard = button_groups.main
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
reply_text = "📋 List of tokens\n\n"
reply_text += "\n".join(player.get_tokens())
bot.send_message(chat_id=update.message.chat_id, text=reply_text,
reply_markup=reply_markup)
def message_handling(bot, update, db): def message_handling(bot, update, db):
text = update.message.text.lower() text = update.message.text.lower()
player = questable.player(db, update.message.chat_id) player = questable.player(db, update.message.chat_id)
@ -427,6 +463,7 @@ def message_handling(bot, update, db):
# eqn / esqn: Edit Quest / Side Quest Name # eqn / esqn: Edit Quest / Side Quest Name
# eqi / esqi: Edit Quest / Side Quest Importance # eqi / esqi: Edit Quest / Side Quest Importance
# eqd / esqd: Edit Quest / Side Quest Difficulty # eqd / esqd: Edit Quest / Side Quest Difficulty
# rt: Remove token
if state["state"] == "none": if state["state"] == "none":
if text == "add quest" or text == "❇️ add quest": if text == "add quest" or text == "❇️ add quest":
@ -437,8 +474,19 @@ def message_handling(bot, update, db):
list_quests(bot, update, player, "quest") list_quests(bot, update, player, "quest")
elif text == "list side quests" or text == "📃 list side quests": elif text == "list side quests" or text == "📃 list side quests":
list_quests(bot, update, player, "side_quest") list_quests(bot, update, player, "side_quest")
elif text == "tokens" or text == "🔑 tokens":
tokens(bot, update)
elif text == "list tokens" or text == "📋 list tokens":
list_tokens(bot, update, player)
elif text == "generate token" or text == "🔑 generate token":
add_token(bot, update, player)
elif text == "delete token" or text == "🧹 delete token":
delete_token(bot, update, player)
else: else:
drop_state(bot, update, player) if update.message.chat.type == "private":
send_status(bot, update, player) send_status(bot, update, player)
elif state["state"] == "aq": elif state["state"] == "aq":
@ -474,14 +522,14 @@ def message_handling(bot, update, db):
elif text == "change priority" or text == "⚠️ change priority": elif text == "change priority" or text == "⚠️ change priority":
player.set_state('eqi', state["extra"]) player.set_state('eqi', state["extra"])
text = "How important is it?" text = "How important is it?"
custom_keyboard = [["🔹 Low", "🔸 Medium", "🔺 High"]] custom_keyboard = button_groups.importance
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=player.CHAT_ID, text=text, bot.send_message(chat_id=player.CHAT_ID, text=text,
reply_markup=reply_markup) reply_markup=reply_markup)
elif text == "change difficulty" or text == "📚 change difficulty": elif text == "change difficulty" or text == "📚 change difficulty":
player.set_state('eqd', state["extra"]) player.set_state('eqd', state["extra"])
text = "How difficult is it?" text = "How difficult is it?"
custom_keyboard = [["📙 Low", "📘 Medium", "📗 High"]] custom_keyboard = button_groups.difficulty
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=player.CHAT_ID, text=text, bot.send_message(chat_id=player.CHAT_ID, text=text,
reply_markup=reply_markup) reply_markup=reply_markup)
@ -492,6 +540,7 @@ def message_handling(bot, update, db):
prefix = f"<b>Quest {quest.name} has been deleted</b>\n\n" prefix = f"<b>Quest {quest.name} has been deleted</b>\n\n"
send_status(bot, update, player, prefix=prefix) send_status(bot, update, player, prefix=prefix)
else: else:
if update.message.chat.type == "private":
drop_state(bot, update, player) drop_state(bot, update, player)
send_status(bot, update, player) send_status(bot, update, player)
@ -510,14 +559,14 @@ def message_handling(bot, update, db):
elif text == "change priority" or text == "⚠️ change priority": elif text == "change priority" or text == "⚠️ change priority":
player.set_state('esqi', state["extra"]) player.set_state('esqi', state["extra"])
text = "How important is it?" text = "How important is it?"
custom_keyboard = [["🔹 Low", "🔸 Medium", "🔺 High"]] custom_keyboard = button_groups.importance
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=player.CHAT_ID, text=text, bot.send_message(chat_id=player.CHAT_ID, text=text,
reply_markup=reply_markup) reply_markup=reply_markup)
elif text == "change difficulty" or text == "📚 change difficulty": elif text == "change difficulty" or text == "📚 change difficulty":
player.set_state('esqd', state["extra"]) player.set_state('esqd', state["extra"])
text = "How difficult is it?" text = "How difficult is it?"
custom_keyboard = [["📙 Low", "📘 Medium", "📗 High"]] custom_keyboard = button_groups.difficulty
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard) reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
bot.send_message(chat_id=player.CHAT_ID, text=text, bot.send_message(chat_id=player.CHAT_ID, text=text,
reply_markup=reply_markup) reply_markup=reply_markup)
@ -528,10 +577,12 @@ def message_handling(bot, update, db):
prefix = f"<b>Side Quest {sq.name} has been deleted</b>\n\n" prefix = f"<b>Side Quest {sq.name} has been deleted</b>\n\n"
send_status(bot, update, player, prefix=prefix) send_status(bot, update, player, prefix=prefix)
else: else:
if update.message.chat.type == "private":
drop_state(bot, update, player) drop_state(bot, update, player)
send_status(bot, update, player) send_status(bot, update, player)
elif state["state"] == "bo": elif state["state"] == "bo":
if text == "back" or update.message.chat.type == "private":
player.set_state('none', 0) player.set_state('none', 0)
send_status(bot, update, player) send_status(bot, update, player)
@ -553,7 +604,10 @@ def message_handling(bot, update, db):
elif state["state"] == "esqd": elif state["state"] == "esqd":
edit_quest(bot, update, player, state["extra"], "diff", "side_quest") edit_quest(bot, update, player, state["extra"], "diff", "side_quest")
elif state["state"] == "rt":
delete_token_rt(bot, update, player)
else: else:
if update.message.chat.type == "private":
drop_state(bot, update, player) drop_state(bot, update, player)
send_status(bot, update, player) send_status(bot, update, player)
@ -563,28 +617,13 @@ def sigterm_handler(signal, frame, db):
sys.exit(0) sys.exit(0)
db = sqlite3.connect("questable.db", check_same_thread=False)
cursor = db.cursor()
signal.signal(signal.SIGTERM, lambda x, y: sigterm_handler(x, y, db)) signal.signal(signal.SIGTERM, lambda x, y: sigterm_handler(x, y, db))
# Set up tables # Set up database and tables
queries = [ db = sqlite3.connect("questable.db", check_same_thread=False)
("CREATE TABLE IF NOT EXISTS quests(chat_id int NOT NULL, qid int NOT" cursor = db.cursor()
" NULL, name varchar(255), difficulty int, importance int, " with open('schema.sql') as f:
"state int DEFAULT 0, UNIQUE(chat_id, qid));"), cursor.executescript(f.read())
("CREATE TABLE IF NOT EXISTS side_quests(chat_id int NOT NULL, qid int "
"NOT NULL, name varchar(255), difficulty int, importance int, "
"state int DEFAULT 0, UNIQUE(chat_id, qid));"),
("CREATE TABLE IF NOT EXISTS points(chat_id int PRIMARY KEY, points "
"int);"),
("CREATE TABLE IF NOT EXISTS state(chat_id int PRIMARY KEY, state "
"varchar(10), extra varchar(10));"),
]
for query in queries:
cursor.execute(query)
db.commit() db.commit()
updater = Updater(token=config.api_key) updater = Updater(token=config.api_key)

23
button_groups.py Normal file
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@ -0,0 +1,23 @@
main = [
['❇️ Add Quest', '📯 Add Side Quest'],
['📜 List Quests', '📃 List Side Quests'],
['🏅 Player Status', '🔑 Tokens']
]
importance = [["🔹 Low", "🔸 Medium", "🔺 High"]]
difficulty = [["📙 Low", "📘 Medium", "📗 High"]]
def quests(cat):
return [
["✅ Mark as done"],
["📝 Edit Name", "⚠️ Change Priority"],
["📚 Change Difficulty", "🗑 Delete " +
{"quest": "Quest", "side_quest": "Side Quest"}[cat]],
["⬅️ Back"]]
tokens = [
["📋 List tokens"],
["🔑 Generate token", "🧹 Delete token"]
]

4
errors.py Normal file
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@ -0,0 +1,4 @@
_400 = {"error": "insufficient parameters"}
_400_bv = {"error": "bad values"}
_401 = {"error": "invalid token"}
_404 = {"error": "The quest/side quest doesn't exist"}

View File

@ -1,3 +1,6 @@
import uuid
class base_quest(): class base_quest():
TABLE = None TABLE = None
@ -153,3 +156,57 @@ class player():
q = side_quest(self.DB, *row) q = side_quest(self.DB, *row)
quests.append(q) quests.append(q)
return quests return quests
def get_quest(self, qid):
cursor = self.DB.cursor()
query = ('SELECT chat_id, qid, name, importance, difficulty, '
'state FROM quests WHERE chat_id = ? AND qid = ?')
cursor.execute(query, (self.CHAT_ID, qid))
row = cursor.fetchone()
if row is None:
return False
else:
return quest(self.DB, *row)
def get_side_quest(self, qid):
cursor = self.DB.cursor()
query = ('SELECT chat_id, qid, name, importance, difficulty, '
'state FROM side_quests WHERE chat_id = ? AND qid = ?')
cursor.execute(query, (self.CHAT_ID, qid))
row = cursor.fetchone()
if row is None:
return False
else:
return side_quest(self.DB, *row)
def get_tokens(self):
cursor = self.DB.cursor()
query = ('SELECT token FROM tokens WHERE chat_id=?')
cursor.execute(query, (self.CHAT_ID,))
tokens = list(map(lambda x: x[0], cursor))
return tokens
def add_token(self):
cursor = self.DB.cursor()
token = str(uuid.uuid4())
query = ('INSERT INTO tokens(chat_id, token) values(?, ?)')
cursor.execute(query, (self.CHAT_ID, token))
self.DB.commit()
return token
def delete_token(self, token):
cursor = self.DB.cursor()
query = ('DELETE FROM tokens WHERE chat_id = ? AND token = ?')
cursor.execute(query, (self.CHAT_ID, token))
self.DB.commit()
def get_player_from_token(db, token):
cursor = db.cursor()
query = "SELECT chat_id FROM tokens WHERE token=?"
cursor.execute(query, (token,))
chat_id = cursor.fetchone()
if chat_id is None:
return False
else:
return player(db, chat_id[0])

5
schema.sql Normal file
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@ -0,0 +1,5 @@
CREATE TABLE IF NOT EXISTS quests(chat_id int NOT NULL, qid int NOT NULL, name varchar(255), difficulty int, importance int, state int DEFAULT 0, UNIQUE(chat_id, qid));
CREATE TABLE IF NOT EXISTS side_quests(chat_id int NOT NULL, qid int NOT NULL, name varchar(255), difficulty int, importance int, state int DEFAULT 0, UNIQUE(chat_id, qid));
CREATE TABLE IF NOT EXISTS points(chat_id int PRIMARY KEY, points int);
CREATE TABLE IF NOT EXISTS state(chat_id int PRIMARY KEY, state varchar(10), extra varchar(10));
CREATE TABLE IF NOT EXISTS tokens(chat_id int, token varchar(36) PRIMARY KEY);

371
server.py Normal file
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@ -0,0 +1,371 @@
#!/usr/bin/env python3
import questable
import sqlite3
import errors
from flask import Flask, jsonify, request, redirect
app = Flask(__name__)
db = sqlite3.connect("questable.db", check_same_thread=False)
# Returns the player object if valid token
def get_player(db):
try:
token = request.values['token']
except (AttributeError):
return False
except (KeyError):
return False
return questable.get_player_from_token(db, token)
# /auth.
def auth(db):
if get_player(db) is False:
return jsonify({"success": False})
else:
return jsonify({"success": True})
app.add_url_rule('/auth', '/auth', lambda: auth(db), methods=['GET'])
# /player
def player(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
noq = len(player.get_quests(None))
nosq = len(player.get_side_quests(None))
return jsonify({
"xp": player.get_points(),
"quests_completed": noq - len(player.get_quests()),
"total_quests": noq,
"side_quests_completed": nosq - len(player.get_side_quests()),
"total_side_quests": nosq,
})
app.add_url_rule('/player', '/player', lambda: player(db), methods=['GET'])
def dictify_quest(quest):
return {
"id": quest.QID,
"name": quest.name,
"difficulty": quest.diff,
"priority": quest.imp,
"state": [False, True][quest.state]
}
# /get_quests
def get_quests(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
quests = list(map(dictify_quest, player.get_quests()))
return jsonify(quests)
app.add_url_rule('/get_quests', '/get_quests', lambda: get_quests(db),
methods=['GET'])
# /get_side_quests
def get_side_quests(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
side_quests = list(map(dictify_quest, player.get_side_quests()))
return jsonify(side_quests)
app.add_url_rule('/get_side_quests', '/get_side_quests',
lambda: get_side_quests(db), methods=['GET'])
# /get_quest
def get_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
try:
qid = request.values['id']
except(KeyError):
return jsonify(errors._400), 400
quest = player.get_quest(qid)
if quest is False:
return jsonify(errors._404), 404
return jsonify(dictify_quest(quest))
app.add_url_rule('/get_quest', '/get_quest', lambda: get_quest(db),
methods=['GET'])
# /get_side_quest
def get_side_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
try:
qid = request.values['id']
except(KeyError):
return jsonify(errors._400), 400
side_quest = player.get_side_quest(qid)
if side_quest is False:
return jsonify(errors._404), 404
return jsonify(dictify_quest(side_quest))
app.add_url_rule('/get_side_quest', '/get_side_quest',
lambda: get_side_quest(db), methods=['GET'])
# /add_quest
def add_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
x = player.get_quests(None)
if len(x) == 0:
qid = 1
else:
x.sort(key=lambda i: i.QID, reverse=True)
qid = x[0].QID + 1
try:
name = request.values['name']
imp = int(request.values['priority'])
diff = int(request.values['difficulty'])
except (KeyError):
return jsonify(errors._400), 400
except (ValueError):
return jsonify(errors._400_bv), 400
if imp not in [1, 2, 3] or diff not in [1, 2, 3]:
return jsonify(errors._400_bv), 400
quest = questable.add_quest(db, player.CHAT_ID, qid, name, imp, diff, 0)
return jsonify(dictify_quest(quest))
app.add_url_rule('/add_quest', '/add_quest', lambda: add_quest(db),
methods=['POST'])
# /add_side_quest
def add_side_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
x = player.get_side_quests(None)
if len(x) == 0:
qid = 1
else:
x.sort(key=lambda i: i.QID, reverse=True)
qid = x[0].QID + 1
try:
name = request.values['name']
imp = int(request.values['priority'])
diff = int(request.values['difficulty'])
except (KeyError):
return jsonify(errors._400), 400
except (ValueError):
return jsonify(errors._400_bv), 400
if imp not in [1, 2, 3] or diff not in [1, 2, 3]:
return jsonify(errors._400_bv), 400
quest = questable.add_side_quest(db, player.CHAT_ID, qid, name, imp,
diff, 0)
return jsonify(dictify_quest(quest))
app.add_url_rule('/add_side_quest', '/add_side_quest',
lambda: add_side_quest(db), methods=['POST'])
# /update_quest
def update_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
try:
qid = request.values['id']
except(KeyError):
return jsonify(errors._400), 400
available_keys = [i for i in ['name', 'difficulty', 'priority', 'state']
if i in request.values.keys()]
if len(available_keys) == 0:
return jsonify(errors._400), 400
quest = questable.get_quest(db, player.CHAT_ID, qid)
if quest is False:
return jsonify(errors._404), 404
if quest.state == 1:
return jsonify(dictify_quest(quest))
for i in available_keys:
try:
if i == "name":
quest.name = request.values["name"]
elif i == "difficulty":
diff = int(request.values["difficulty"])
if diff in [1, 2, 3]:
quest.diff = diff
else:
return jsonify(errors._400_bv), 400
elif i == "priority":
imp = int(request.values["priority"])
if imp in [1, 2, 3]:
quest.imp = imp
else:
return jsonify(errors._400_bv), 400
elif i == "state":
state = bool(request.values["state"])
if state is True:
quest.state = 1
else:
return jsonify(errors._400_bv), 400
except (ValueError):
return jsonify(errors._400_bv), 400
if quest.state == 1:
points = 55 + 10*quest.imp + 15*quest.diff
player.add_points(points)
quest.update_db()
return jsonify(dictify_quest(quest))
app.add_url_rule('/update_quest', '/update_quest', lambda: update_quest(db),
methods=['POST'])
# /update_side_quest
def update_side_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
try:
qid = request.values['id']
except(KeyError):
return jsonify(errors._400), 400
available_keys = [i for i in ['name', 'difficulty', 'priority', 'state']
if i in request.values.keys()]
if len(available_keys) == 0:
return jsonify(errors._400), 400
quest = questable.get_side_quest(db, player.CHAT_ID, qid)
if quest is False:
return jsonify(errors._404), 404
if quest.state == 1:
return jsonify(dictify_quest(quest))
for i in available_keys:
try:
if i == "name":
quest.name = request.values["name"]
elif i == "difficulty":
diff = int(request.values["difficulty"])
if diff in [1, 2, 3]:
quest.diff = diff
else:
return jsonify(errors._400_bv), 400
elif i == "priority":
imp = int(request.values["priority"])
if imp in [1, 2, 3]:
quest.imp = imp
else:
return jsonify(errors._400_bv), 400
elif i == "state":
state = bool(request.values["state"])
if state is True:
quest.state = 1
else:
return jsonify(errors._400_bv), 400
except (ValueError):
return jsonify(errors._400_bv), 400
if quest.state == 1:
points = 10*quest.imp + 15*quest.diff
player.add_points(points)
quest.update_db()
return jsonify(dictify_quest(quest))
app.add_url_rule('/update_side_quest', '/update_side_quest',
lambda: update_side_quest(db), methods=['POST'])
# /delete_quest
def delete_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
try:
qid = request.values['id']
except(KeyError):
return jsonify(errors._400), 400
try:
quest = questable.get_quest(db, player.CHAT_ID, qid)
except Exception:
return jsonify(errors._404), 404
if quest.state == 1:
return jsonify({"success": False})
quest.delete_from_db()
return jsonify({"success": True})
app.add_url_rule('/delete_quest', '/delete_quest',
lambda: delete_quest(db), methods=['DELETE'])
# /delete_side_quest
def delete_side_quest(db):
player = get_player(db)
if player is False:
return jsonify(errors._401), 401
try:
qid = request.values['id']
except(KeyError):
return jsonify(errors._400), 400
try:
side_quest = questable.get_side_quest(db, player.CHAT_ID, qid)
except Exception:
return jsonify(errors._404), 404
if side_quest.state == 1:
return jsonify({"success": False})
side_quest.delete_from_db()
return jsonify({"success": True})
app.add_url_rule('/delete_side_quest', '/delete_side_quest',
lambda: delete_side_quest(db), methods=['DELETE'])
@app.route('/')
def redirect_to_docs():
return redirect("https://questable.webionite.com/api", code=301)