593 lines
23 KiB
Python
593 lines
23 KiB
Python
#!/usr/bin/env python3
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import logging
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import telegram
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import sqlite3
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import questable
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import random
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from telegram.ext import Updater, CommandHandler, MessageHandler, Filters, \
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RegexHandler
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import signal
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import sys
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import re
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import button_groups
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try:
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import config
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except ImportError:
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print("Missing Config. Exiting.")
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exit()
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logging.basicConfig(format='%(asctime)s - %(name)s - %(levelname)s - \
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%(message)s', level=logging.INFO)
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def escape_html(message):
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return re.sub("<", "<",
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re.sub("&", "&", message))
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def start(bot, update):
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chat_id = update.message.chat_id
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name = str(update.message.from_user.first_name)
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if update.message.from_user.last_name:
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name += " " + str(update.message.from_user.last_name)
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text = f"Hello {name}!\n" + \
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"Welcome to Questable. To get started, check /help."
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custom_keyboard = button_groups.main
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
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def add_quest(bot, update, player, type="quest"):
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# Get largest id and set qid to 1 more than that
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if type == "quest":
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x = player.get_quests(None)
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elif type == "side_quest":
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x = player.get_side_quests(None)
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else:
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raise ValueError('Not quest or side_quest')
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if len(x) == 0:
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qid = 1
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else:
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x.sort(key=lambda i: i.QID, reverse=True)
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qid = x[0].QID + 1
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# Add quest / side_quest
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if type == 'quest':
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questable.add_quest(player.DB, player.CHAT_ID, qid, state=0)
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player.set_state('aq', qid)
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if type == 'side_quest':
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questable.add_side_quest(player.DB, player.CHAT_ID, qid, state=0)
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player.set_state('asq', qid)
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# Send message
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chat_id = update.message.chat_id
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text = ("What shall the name of " +
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{"quest": "Quest", "side_quest": "Side Quest"}[type] + " be?")
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reply_markup = telegram.ReplyKeyboardRemove()
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
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def add_name(bot, update, player, type, qid):
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if type == "quest":
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x = questable.get_quest(player.DB, player.CHAT_ID, qid)
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player.set_state('qd', qid)
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elif type == "side_quest":
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x = questable.get_side_quest(player.DB, player.CHAT_ID, qid)
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player.set_state('sqd', qid)
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else:
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raise ValueError('Not quest or side_quest')
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x.name = update.message.text
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x.update_db()
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chat_id = update.message.chat_id
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text = "How difficult is it?"
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custom_keyboard = button_groups.difficulty
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
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def add_diff(bot, update, player, type, qid):
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message = update.message.text.lower()
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chat_id = update.message.chat_id
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if message == "low" or message == "📙 low":
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diff = 1
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elif message == "medium" or message == "📘 medium":
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diff = 2
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elif message == "high" or message == "📗 high":
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diff = 3
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else:
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bot.send_message(chat_id=chat_id, text="Invalid Option")
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return False
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if type == "quest":
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x = questable.get_quest(player.DB, player.CHAT_ID, qid)
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player.set_state('qi', qid)
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elif type == "side_quest":
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x = questable.get_side_quest(player.DB, player.CHAT_ID, qid)
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player.set_state('sqi', qid)
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else:
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raise ValueError('Not quest or side_quest')
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x.diff = diff
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x.update_db()
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text = "How important is it?"
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custom_keyboard = button_groups.importance
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup)
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def add_imp(bot, update, player, type, qid):
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message = update.message.text.lower()
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chat_id = update.message.chat_id
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if message == "low" or message == "🔹 low":
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imp = 1
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elif message == "medium" or message == "🔸 medium":
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imp = 2
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elif message == "high" or message == "🔺 high":
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imp = 3
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else:
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bot.send_message(chat_id=chat_id, text="Invalid Option")
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return False
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if type == "quest":
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x = questable.get_quest(player.DB, player.CHAT_ID, qid)
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player.set_state('none', 0)
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elif type == "side_quest":
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x = questable.get_side_quest(player.DB, player.CHAT_ID, qid)
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player.set_state('none', 0)
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else:
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raise ValueError('Not quest or side_quest')
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x.imp = imp
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x.update_db()
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text = {"quest": "Quest", "side_quest": "Side Quest"}[type] + " Added!"
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bot.send_message(chat_id=chat_id, text=text)
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send_status(bot, update, player)
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def send_status(bot, update, player, prefix=""):
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name = str(update.message.from_user.first_name)
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if update.message.from_user.last_name:
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name += " " + str(update.message.from_user.last_name)
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name = escape_html(name)
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points = player.get_points()
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total_quests = len(player.get_quests(None))
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completed_quests = len(player.get_quests(1))
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total_side_quests = len(player.get_side_quests(None))
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completed_side_quests = len(player.get_side_quests(1))
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text = (prefix + f'<b>👤 {name}</b>\n'
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f'<b>🔥 XP:</b> {points}\n'
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f'<b>⭐️ Quests:</b> {completed_quests}/{total_quests}\n'
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f'<b>💠 Side Quests:</b> {completed_side_quests}/'
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f'{total_side_quests}\n')
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chat_id = update.message.chat_id
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custom_keyboard = button_groups.main
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup,
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parse_mode="HTML")
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def me_handler(bot, update, db):
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chat_id = update.message.chat_id
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player = questable.player(db, chat_id)
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drop_state(bot, update, player)
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send_status(bot, update, player)
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def list_quests(bot, update, player, type):
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if type == "quest":
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x = player.get_quests(0)
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elif type == "side_quest":
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x = player.get_side_quests(0)
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else:
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raise ValueError('Not quest or side_quest')
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if len(x) == 0:
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text = ("<b>You have completed every " +
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{"quest": "quest", "side_quest": "side quest"}[type] +
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" ever known to me.</b>")
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else:
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text = ("<b>" + {"quest": "📖", "side_quest": "📒"}[type] +
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" List of " + {"quest": "Quests", "side_quest":
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"Side Quests"}[type] + "</b>")
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x.sort(key=lambda i: (i.imp, -i.QID), reverse=True)
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imp = 3
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for i in x:
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if i.imp <= imp:
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text += "\n\n<b>📌 " + ["Low", "Medium", "High"][i.imp-1]
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text += "</b>"
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imp = i.imp - 1
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if type == "quest":
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text += f"\n/Q_{i.QID} {i.name}"
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else:
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text += f"\n/SQ_{i.QID} {i.name}"
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chat_id = update.message.chat_id
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bot.send_message(chat_id=chat_id, text=text, parse_mode="HTML",
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disable_web_page_preview=True)
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def quest(bot, update, player, qid, type):
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try:
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if type == "quest":
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x = questable.get_quest(player.DB, player.CHAT_ID, qid)
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elif type == "side_quest":
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x = questable.get_side_quest(player.DB, player.CHAT_ID, qid)
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except Exception:
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chat_id = update.message.chat_id
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text = ("<b>❗️ Could not find " +
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{"quest": "Quest", "side_quest": "Side Quest"}[type] + "</b>")
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bot.send_message(chat_id=chat_id, text=text, parse_mode="HTML")
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return
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text = ("<b>🗺 " + {"quest": "Quest", "side_quest": "Side Quest"}[type]
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+ f":</b> {x.name}"
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"\n<b>📌 Priority:</b> " + ["Low", "Medium", "High"][x.imp-1]
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+ "\n<b>" + ["📙", "📘", "📗"][x.diff-1] + " Difficulty:</b> "
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+ ["Low", "Medium", "High"][x.diff-1]
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+ "\n<b>" + ["❎", "✅"][x.state] + " Status:</b> "
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+ ["Incomplete", "Complete"][x.state])
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if x.state == 1:
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player.set_state('bo', 0)
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custom_keyboard = [["Back"]]
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elif x.state == 0:
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state = {"quest": "eq", "side_quest": "esq"}[type]
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player.set_state(state, qid)
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custom_keyboard = button_groups.quests(type)
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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chat_id = update.message.chat_id
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bot.send_message(chat_id=chat_id, text=text, parse_mode="HTML",
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reply_markup=reply_markup)
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def quest_handling(bot, update, db):
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text = update.message.text.lower().split("_")
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chat_id = update.message.chat_id
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player = questable.player(db, chat_id)
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drop_state(bot, update, player)
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if text[0] == "/q":
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quest(bot, update, player, text[1], "quest")
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elif text[0] == "/sq":
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quest(bot, update, player, text[1], "side_quest")
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def mark_as_done(bot, update, player, qid, type):
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if type == "quest":
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x = questable.get_quest(player.DB, player.CHAT_ID, qid)
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elif type == "side_quest":
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x = questable.get_side_quest(player.DB, player.CHAT_ID, qid)
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else:
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raise ValueError('Not quest or side_quest')
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if x.state == 1:
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return
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x.state = 1
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x.update_db()
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points = (55 if type == "quest" else 0) + 10*x.imp + 15*x.diff
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player.add_points(points)
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player.set_state('none', 0)
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send_status(bot, update, player, f"<b>🌟 Earned {points} XP</b>\n\n")
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chat_id = update.message.chat_id
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custom_keyboard = button_groups.main
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_animation(chat_id=chat_id, animation=random.choice(config.gifs),
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reply_markup=reply_markup)
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def edit_quest(bot, update, player, qid, target, type):
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if type == "quest":
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x = questable.get_quest(player.DB, player.CHAT_ID, qid)
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elif type == "side_quest":
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x = questable.get_side_quest(player.DB, player.CHAT_ID, qid)
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else:
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raise ValueError('Not quest or side_quest')
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message = update.message.text
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chat_id = update.message.chat_id
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if target == "name":
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x.name = message
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text = "<b>☑️ Updated Name</b>"
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elif target == "imp":
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message = message.lower()
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if message == "low" or message == "🔹 low":
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x.imp = 1
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elif message == "medium" or message == "🔸 medium":
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x.imp = 2
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elif message == "high" or message == "🔺 high":
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x.imp = 3
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else:
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bot.send_message(chat_id=chat_id, text="Invalid Option")
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return
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text = "<b>☑️ Updated Priority</b>"
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elif target == "diff":
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message = message.lower()
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if message == "low" or message == "📙 low":
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x.diff = 1
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elif message == "medium" or message == "📘 medium":
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x.diff = 2
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elif message == "high" or message == "📗 high":
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x.diff = 3
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else:
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bot.send_message(chat_id=chat_id, text="Invalid Option")
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return
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text = "<b>☑️ Updated Difficulty</b>"
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x.update_db()
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if type == "quest":
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player.set_state('eq', qid)
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elif type == "side_quest":
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player.set_state('esq', qid)
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custom_keyboard = [
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["✅ Mark as done"],
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["📝 Edit Name", "⚠️ Change Priority"],
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["📚 Change Difficulty", "🗑 Delete " +
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{"quest": "Quest", "side_quest": "Side Quest"}[type]],
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["⬅️ Back"]]
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, reply_markup=reply_markup,
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parse_mode="HTML")
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def drop_state(bot, update, player):
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state = player.get_state()
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if state["state"] in ["eqn", "esqn", "eqi", "esqi", "eqd", "esqd", "bo",
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"eq", "esq"]:
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player.set_state('none', 0)
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elif state["state"] in ["aq", "qd", "qi"]:
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x = questable.get_quest(player.DB, player.CHAT_ID, state["extra"])
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x.delete_from_db()
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player.set_state('none', 0)
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elif state["state"] in ["asq", "sqd", "sqi"]:
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x = questable.get_side_quest(player.DB, player.CHAT_ID, state["extra"])
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x.delete_from_db()
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player.set_state('none', 0)
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def help_command(bot, update, db):
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player = questable.player(db, update.message.chat_id)
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drop_state(bot, update, player)
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chat_id = update.message.chat_id
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custom_keyboard = button_groups.main
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text = ("*Questable Bot*\n\nQuestable is an RPG-like bot for maintaining "
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"events in real life. _Main Tasks_ are _Quests_ while _other "
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"tasks_ are _Side Quests._ You can use the bot to maintain a "
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"list of things you need to do. For completing each Quest/Side "
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"Quests you get XP based on how difficult and important the "
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"Quest/Side Quest was. Quests/Side Quests can be added and "
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"modified later.\n\n To get more help check "
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"[Extended Help](https://webionite.com/questable/) or "
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"[this video](https://t.me/quadnite/25). In case, of "
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"bugs/feedback/more help, contact @ceda\\_ei or join the "
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"[group](https://t.me/questable).")
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, parse_mode="Markdown",
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reply_markup=reply_markup)
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def rate_command(bot, update, db):
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player = questable.player(db, update.message.chat_id)
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drop_state(bot, update, player)
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chat_id = update.message.chat_id
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custom_keyboard = button_groups.main
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text = ("[Vote for us on Telegram Directory!](https://t.me/tgdrbot?"
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"start=questable_bot)\n\n"
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"Telegram Directory is a website that helps you discover top "
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"telegram channels, bots and groups.")
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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bot.send_message(chat_id=chat_id, text=text, parse_mode="Markdown",
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reply_markup=reply_markup)
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def message_handling(bot, update, db):
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text = update.message.text.lower()
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player = questable.player(db, update.message.chat_id)
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state = player.get_state()
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# states
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# none: in the middle of nothing
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# aq / asq: Added Quest: User has pressed add Quest/Side Quest
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# qd / sqd: (Side) Quest difficulty: User has entered title, difficulty
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# requested
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# qi / sqi: (Side) Quest importance: User has entered difficulty,
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# importance requested
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# eq / esq: Edit Quest / Side Quest. the user press /Q_\d+ or /SQ_\d+
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# bo: Back Only
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# eqn / esqn: Edit Quest / Side Quest Name
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# eqi / esqi: Edit Quest / Side Quest Importance
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# eqd / esqd: Edit Quest / Side Quest Difficulty
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if state["state"] == "none":
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if text == "add quest" or text == "❇️ add quest":
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add_quest(bot, update, player)
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elif text == "add side quest" or text == "📯 add side quest":
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add_quest(bot, update, player, "side_quest")
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elif text == "list quests" or text == "📜 list quests":
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list_quests(bot, update, player, "quest")
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elif text == "list side quests" or text == "📃 list side quests":
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list_quests(bot, update, player, "side_quest")
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else:
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drop_state(bot, update, player)
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send_status(bot, update, player)
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elif state["state"] == "aq":
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add_name(bot, update, player, "quest", state["extra"])
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elif state["state"] == "asq":
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add_name(bot, update, player, "side_quest", state["extra"])
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elif state["state"] == "qd":
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add_diff(bot, update, player, "quest", state["extra"])
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elif state["state"] == "sqd":
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add_diff(bot, update, player, "side_quest", state["extra"])
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elif state["state"] == "qi":
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add_imp(bot, update, player, "quest", state["extra"])
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elif state["state"] == "sqi":
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add_imp(bot, update, player, "side_quest", state["extra"])
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elif state["state"] == "eq":
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if text == "back" or text == "⬅️ back":
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player.set_state('none', 0)
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send_status(bot, update, player)
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elif text == "mark as done" or text == "✅ mark as done":
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mark_as_done(bot, update, player, state["extra"], "quest")
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elif text == "edit name" or text == "📝 edit name":
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player.set_state('eqn', state["extra"])
|
|
text = "What shall the new name of the Quest be?"
|
|
reply_markup = telegram.ReplyKeyboardRemove()
|
|
bot.send_message(chat_id=player.CHAT_ID, text=text,
|
|
reply_markup=reply_markup)
|
|
elif text == "change priority" or text == "⚠️ change priority":
|
|
player.set_state('eqi', state["extra"])
|
|
text = "How important is it?"
|
|
custom_keyboard = button_groups.importance
|
|
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
|
|
bot.send_message(chat_id=player.CHAT_ID, text=text,
|
|
reply_markup=reply_markup)
|
|
elif text == "change difficulty" or text == "📚 change difficulty":
|
|
player.set_state('eqd', state["extra"])
|
|
text = "How difficult is it?"
|
|
custom_keyboard = button_groups.difficulty
|
|
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
|
|
bot.send_message(chat_id=player.CHAT_ID, text=text,
|
|
reply_markup=reply_markup)
|
|
elif text == "delete quest" or text == "🗑 delete quest":
|
|
quest = questable.get_quest(db, player.CHAT_ID, state["extra"])
|
|
quest.delete_from_db()
|
|
drop_state(bot, update, player)
|
|
prefix = f"<b>Quest {quest.name} has been deleted</b>\n\n"
|
|
send_status(bot, update, player, prefix=prefix)
|
|
else:
|
|
drop_state(bot, update, player)
|
|
send_status(bot, update, player)
|
|
|
|
elif state["state"] == "esq":
|
|
if text == "back" or text == "⬅️ back":
|
|
player.set_state('none', 0)
|
|
send_status(bot, update, player)
|
|
elif text == "mark as done" or text == "✅ mark as done":
|
|
mark_as_done(bot, update, player, state["extra"], "side_quest")
|
|
elif text == "edit name" or text == "📝 edit name":
|
|
player.set_state('esqn', state["extra"])
|
|
text = "What shall the new name of the Side Quest be?"
|
|
reply_markup = telegram.ReplyKeyboardRemove()
|
|
bot.send_message(chat_id=player.CHAT_ID, text=text,
|
|
reply_markup=reply_markup)
|
|
elif text == "change priority" or text == "⚠️ change priority":
|
|
player.set_state('esqi', state["extra"])
|
|
text = "How important is it?"
|
|
custom_keyboard = button_groups.importance
|
|
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
|
|
bot.send_message(chat_id=player.CHAT_ID, text=text,
|
|
reply_markup=reply_markup)
|
|
elif text == "change difficulty" or text == "📚 change difficulty":
|
|
player.set_state('esqd', state["extra"])
|
|
text = "How difficult is it?"
|
|
custom_keyboard = button_groups.difficulty
|
|
reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
|
|
bot.send_message(chat_id=player.CHAT_ID, text=text,
|
|
reply_markup=reply_markup)
|
|
elif text == "delete side quest" or text == "🗑 delete side quest":
|
|
sq = questable.get_side_quest(db, player.CHAT_ID, state["extra"])
|
|
sq.delete_from_db()
|
|
drop_state(bot, update, player)
|
|
prefix = f"<b>Side Quest {sq.name} has been deleted</b>\n\n"
|
|
send_status(bot, update, player, prefix=prefix)
|
|
else:
|
|
drop_state(bot, update, player)
|
|
send_status(bot, update, player)
|
|
|
|
elif state["state"] == "bo":
|
|
player.set_state('none', 0)
|
|
send_status(bot, update, player)
|
|
|
|
elif state["state"] == "eqn":
|
|
edit_quest(bot, update, player, state["extra"], "name", "quest")
|
|
|
|
elif state["state"] == "esqn":
|
|
edit_quest(bot, update, player, state["extra"], "name", "side_quest")
|
|
|
|
elif state["state"] == "eqi":
|
|
edit_quest(bot, update, player, state["extra"], "imp", "quest")
|
|
|
|
elif state["state"] == "esqi":
|
|
edit_quest(bot, update, player, state["extra"], "imp", "side_quest")
|
|
|
|
elif state["state"] == "eqd":
|
|
edit_quest(bot, update, player, state["extra"], "diff", "quest")
|
|
|
|
elif state["state"] == "esqd":
|
|
edit_quest(bot, update, player, state["extra"], "diff", "side_quest")
|
|
|
|
else:
|
|
drop_state(bot, update, player)
|
|
send_status(bot, update, player)
|
|
|
|
|
|
def sigterm_handler(signal, frame, db):
|
|
db.close()
|
|
sys.exit(0)
|
|
|
|
|
|
db = sqlite3.connect("questable.db", check_same_thread=False)
|
|
cursor = db.cursor()
|
|
signal.signal(signal.SIGTERM, lambda x, y: sigterm_handler(x, y, db))
|
|
|
|
# Set up tables
|
|
queries = [
|
|
("CREATE TABLE IF NOT EXISTS quests(chat_id int NOT NULL, qid int NOT"
|
|
" NULL, name varchar(255), difficulty int, importance int, "
|
|
"state int DEFAULT 0, UNIQUE(chat_id, qid));"),
|
|
|
|
("CREATE TABLE IF NOT EXISTS side_quests(chat_id int NOT NULL, qid int "
|
|
"NOT NULL, name varchar(255), difficulty int, importance int, "
|
|
"state int DEFAULT 0, UNIQUE(chat_id, qid));"),
|
|
|
|
("CREATE TABLE IF NOT EXISTS points(chat_id int PRIMARY KEY, points "
|
|
"int);"),
|
|
|
|
("CREATE TABLE IF NOT EXISTS state(chat_id int PRIMARY KEY, state "
|
|
"varchar(10), extra varchar(10));"),
|
|
|
|
("CREATE TABLE IF NOT EXISTS tokens(chat_id int, token varchar(36),"
|
|
"UNIQUE(chat_id, token));"),
|
|
]
|
|
for query in queries:
|
|
cursor.execute(query)
|
|
db.commit()
|
|
|
|
updater = Updater(token=config.api_key)
|
|
dispatcher = updater.dispatcher
|
|
|
|
dispatcher.add_handler(CommandHandler('start', start))
|
|
dispatcher.add_handler(CommandHandler('me', lambda x, y: me_handler(x, y, db)))
|
|
dispatcher.add_handler(CommandHandler('rate', lambda x, y:
|
|
rate_command(x, y, db)))
|
|
dispatcher.add_handler(CommandHandler('cancel', lambda x, y: me_handler(x, y,
|
|
db)))
|
|
dispatcher.add_handler(CommandHandler('help', lambda x, y: help_command(x, y,
|
|
db)))
|
|
dispatcher.add_handler(MessageHandler(Filters.text, lambda x, y:
|
|
message_handling(x, y, db)))
|
|
dispatcher.add_handler(RegexHandler(r"/[Ss]?[Qq]_\d+", lambda x, y:
|
|
quest_handling(x, y, db)))
|
|
dispatcher.add_handler(MessageHandler(Filters.command, lambda x, y:
|
|
message_handling(x, y, db)))
|
|
|
|
if config.update_method == "polling":
|
|
updater.start_polling()
|
|
elif config.update_method == "webhook":
|
|
updater.start_webhook(listen=config.webhook["listen"],
|
|
url_path=config.webhook["url_path"],
|
|
port=config.webhook["port"])
|
|
updater.bot.set_webhook(url=config.webhook["url"])
|