40 lines
1.0 KiB
Lua
40 lines
1.0 KiB
Lua
local http_api = minetest.request_http_api()
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function send_messages(res)
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for message in string.gmatch(res["data"], "[^\n]+") do
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if message == "list" then
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local x = minetest.get_connected_players()
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local text = "List of Players:\n"
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for j, i in ipairs(x) do
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local text = text .. i.get_player_name(i)
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end
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http_api.fetch_async({url = "http://localhost:" .. port .. "/sendCode",
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post_data = {message = text}})
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else
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minetest.chat_send_all(message)
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end
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end
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end
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function main()
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port = minetest.settings:get("chat_server_port")
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if port == nil then
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port = "9876"
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end
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http_api.fetch({url = "http://localhost:" .. port .. "/get"}, send_messages)
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minetest.after(0.5, main)
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end
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function dead(player)
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http_api.fetch_async({url = "http://localhost:" .. port .. "/sendCode",
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post_data = {message = player.get_player_name(player) ..
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" died."}})
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end
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if http_api == nil then
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minetest.log("error", "Chat Mod is not in secure.http_mods or secure.trusted_mods. Exiting.")
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else
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main()
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end
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minetest.register_on_dieplayer(dead)
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