Update quest/side quest view.
Quests/Side Quests have status listed. Completed quests only show a back button
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parent
74424526d6
commit
705b10abc9
25
bot.py
25
bot.py
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@ -207,14 +207,21 @@ def quest(bot, update, player, qid, type):
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text = ("<b>🗺 " + {"quest": "Quest", "side_quest": "Side Quest"}[type]
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+ f":</b> {x.name}"
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"\n<b>📌 Priority:</b> " + ["Low", "Medium", "High"][x.imp-1]
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+ "\n<b>📘 Difficulty:</b> " + ["Low", "Medium", "High"][x.diff-1])
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+ "\n<b>📘 Difficulty:</b> " + ["Low", "Medium", "High"][x.diff-1]
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+ "\n<b>" + ["❎", "✅"][x.state] + " Status:</b> "
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+ ["Incomplete", "Complete"][x.state])
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if x.state == 1:
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player.set_state('bo', 0)
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custom_keyboard = [["Back"]]
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elif x.state == 0:
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state = {"quest": "eq", "side_quest": "esq"}[type]
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player.set_state(state, qid)
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custom_keyboard = [
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["Mark as done"],
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["Edit Name", "Change Priority", "Change Difficulty"],
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["Back"]]
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state = {"quest": "eq", "side_quest": "esq"}[type]
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player.set_state(state, qid)
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custom_keyboard = [
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["Mark as done"],
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["Edit Name", "Change Priority", "Change Difficulty"],
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["Back"]]
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reply_markup = telegram.ReplyKeyboardMarkup(custom_keyboard)
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chat_id = update.message.chat_id
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bot.send_message(chat_id=chat_id, text=text, parse_mode="HTML",
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@ -270,6 +277,7 @@ def message_handling(bot, update, db):
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# qi / sqi: (Side) Quest importance: User has entered difficulty,
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# importance requested
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# eq / qsq: Edit Quest / Side Quest. the user press /Q_\d+ or /SQ_\d+
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# bo: Back Only
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if state["state"] == "none":
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if text == "add quest":
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@ -304,6 +312,9 @@ def message_handling(bot, update, db):
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send_status(bot, update, player)
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if text == "mark as done":
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mark_as_done(bot, update, player, state["extra"], "side_quest")
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elif state["state"] == "bo":
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player.set_state('none', 0)
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send_status(bot, update, player)
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db = sqlite3.connect("questable.db", check_same_thread=False)
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